Jade Dragon Statue Turntable
I'm excited to show my stylized sculpted dragon statue, that I sculpted in Zbrush, UV mapped and retopology in Maya, textured in substance painter. Lighting and render in Unreal Engine 5.
Dragon stand, modeled in Maya, some textures from zbrush, retopology in maya and textured in substance painter.
My vision was to work on dragon anatomy using reptiles and fantasy dragon concepts to create a dragon statue that would be of awe by the player when seen in a game.